10 man Heroic Trial of the Crusader

I haven't posted in a while. New job is really a bunch of little jobs in one. It's a lot of stuff to keep up with so I'm adjusting. Updates!

Last week I subbed in for a druid healer in the 10 man heroic Trial. They had already downed the two bosses I downed with my guild's main tank and his friends.
We downed Faction Champions after some adjustments. We discovered that in any group it's best to burn the shaman first if he is present. Then the warrior and other very hurtful dps. Healers next and not so hurtful dps after. This worked out rather well. We burned the shaman, then the warrior and death knight. We then burned the warlock and her pet. Then the hunter. And finally the holy paladin and shadow priest. We had our warrior tank preventing the paladin from casting any heals. After attempting this strategy, we downed it no problem. One thing that I did notice as a discipline priest is that mass dispel pulls a lot of aggro. I spent most of my time healing and bubbling myself after mass dispels. I also spammed my fear button every time the dps champions got close.
Next we killed the Twin Val'kyr. Much much harder than regular. There are only two major changes. One is that the two Val'kyr will randomly target a player in the raid to put a debuff on. You simply need to make sure that you are the color of the debuff. The second major change is the amount of colored orbs. The number of colored orbs nearly triples, making staying alive much more important. Zooming out all the way makes this slightly easier but not by much. We managed to kill them after several attempts.
Last week's Anub'rekhan-bad times. Had some issues with adds being able to burrow. There was less permafrost on the ground, which meant less room to maneuver away from the small adds. The poison debuff stacked up on us and wiped us several times. We ran out of time so we called it after several wipes on this one.

Tuesday-I missed the regular ToC 25 man. (Gonna try to pug it Friday night) We didn't have enough tanks to try heroic ToC so we went to Ulduar to work on some hard modes. We're hoping to get into heroic ToC tonight.

Last night we went into heroic 10 man again after finishing it on regular. Flew through Northrend Beasts, had a few hiccups on Jaraxxus due to a healer not helping with Incinerate Flesh. We one shot Faction Champions using our ideas from last week. We ended at the Twin Val'kyr. We're still having some issues with orbs and we ran out of time. Monday night we will down the twins and start working on Anub.

I got some hit boots from heroic Faction Champions last night that are better than the ones I was wearing. I'll gem them as soon as I get a chance.
Sunreaver Magus' Sandals

2 comments:

gloria said...

Okay with this combination what would you recommend our order should be? We had Druid(healer), Shammy, Pally, Warrior, Worlock and shadow priest. They were kicking our ass last night we are looking for the most tips to down them

Nymarie said...

If you're talking heroic, I'd say shammy (whether he's enhance or resto), druid, warrior, warlock, pally and then spriest. Keep the druid's hots dispelled, first on the shammy and then on himself. Make sure you have a dps locking down the paladin. A warrior tank is usually best for that. The spriest does little to no damage if you have someone dispelling her SW:P and such.

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