Bad news daddy.

Wednesday night, we did our ICC10.  We killed Festergut fairly easily.  We went to Rotface and slowly learned the fight, but seemed to get him easily enough.  We had started fairly late so we didn't get any tries on Putricide.
Thursday night, we went back into 25 man and downed Festergut with 6 healers.  Rotface didn't take as long to learn as Festergut and we had him down towards the end of the raid.  We were able to get two attempts on Putricide.  I don't have much info on Putricide so I won't try to write about him just yet.  Let's just start with Rotface.

Rotface
Like Festergut, this is a very new sort of fight. It’s less confusing than Festergut but harder to execute in my opinion. The tank keeps Rotface in the middle of the room, with all of the raiders stacked behind him.
Rotface will target a raider and cast a poison debuff on them, much like the debuff from Grobbulus. Everyone else should stack on the tank (who will now be behind Rotface) to avoid the spray that he does. After he sprays, he will turn back to the tank and the raid must get behind him again.
The raider with the debuff must at first stand still while he turns to do his spray. When he is about to spray, it’s a good idea for that raider to start moving. The debuff can be dispelled or it will wear off. Either way produces a small add that starts off with a large amount of aggro on the raider that spawned it. It doesn’t do much damage.
The second raider that gets the debuff must run his little ooze into the first little ooze. They will meet up and form a big ooze. This add does a lot more damage than the small one and must be kite tanked around the outer ring.
As raiders get the debuff they should meet up with the kiting tank, drop their add and make sure that their add forms up with the big one. When enough adds converge, the add will explode and the cycle starts anew. If two small adds join up and a big one is already up, the two big ones will not come together and the aoe damage from the two makes this pretty much a wipe.
After he spawns enough adds for the big add to explode and despawn, the raid needs to spread out to avoid everyone being hit by all the add's explosions.  Once the add is finished exploding, run back in to the boss.
As if this isn’t enough to pay attention to, the adds will throw little poison pools on the ground that must be avoided and Putricide will be causing slime pipes to pour slime onto sides of the room. The slime doesn’t do as much damage as the little poison pools but it does slow you down quite a bit and should be avoided as much as possible.
Well that was a long explanation for a very fast paced fight. However disgusting these two bosses are, they are quite the interesting challenge. I can’t wait to see them on heroic.
He dropped the wand and I won:  Corpse Impaling Spike

Well this was a very short post but I'm attempting to finish up my Ulduar achievements for the Rusted Proto Drake!

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